I’m working in the field of Human-Computer Interaction (HCI) as a part of the GEMINI ERC project, supervised by Prof. Hans Gellersen. I explore and design multimodal interaction techniques for virtual reality, leveraging coordination between eye, head, and hand movements to improve efficiency and user experience.
Switch between near and far interaction areas while manipulating virtual blocks.
Grab and position coloured blocks from the environment to build 3D structures in mid-air.
Draw annotations for virtual objects with a 3D cursor.
Draw freehand strokes in mid-air to create spatial annotations.
Move and rotate objects in a virtual room with a remote 3D cursor.
Move a 3D cursor through objects for detailed selection in dense environments.
While holding the pinch: gaze sets direction, head pitch sets depth, and the hand refines in 6DoF.
Object manipulation in one action, gaze and head pitch guide coarse moves; the hand fine-tunes.
Use MagicPitch to dock a cube at its target position and orientation.
Use eye-head control across rooms and hand 6DoF within a room: same functionality, different contexts.
Move panels in 3D hands-free using gaze and head pitch.
Select targets in a circular pointing task using head movements.
Select menu items by tracking fingertip-driven motion with your eyes.
Spread your hands and track orbiting markers to select menu items.
Confirm a hand selection with a saccade to a pop-up target.
Move objects with gaze aligned to head vector and look away to release.
Select multiple targets by looking first, then aligning the head vector to the gazed target.
Narrow targets with a gaze cone, then select precisely by hand.
Narrow targets with one hand's cone, then select with the other.
Turn your head while gazing at the centre to rotate the view.
Expand targets within a gaze cone for easier hand selection.
Move objects along one hand's ray; use the other for depth and rotation.
Point at near or far ground targets with a dynamic parabolic ray.

Loved sharing trimodal manipulation
with the ISMAR community.

Visited friends in Aarhus and gave
a guest talk for the 3DUI master’s class.

Built cool prototypes for the world’s
most beautiful smart glasses.

Shared my PhD research
at Shandong University.

Thrilled to share our eye–head input
for hands-free posintioning.

Presented our TOCHI head pointing work
on the big CHI stage — so proud.

Presented my PhD research
with the ocean as my backdrop.

Also hiked through the Lake District
with labmates, Hans, and Albrecht.

Helped welcome everyone
at the first GEMINI workshop.

Nice team meetup
but in a chilly castle -_-

Shared my work and had a lovely chat
with Prof. Hai-Ning Liang.
Learned XR basics; shared my work with
new friends & Prof. Kasper Hornbæk.